{"id":4749,"date":"2023-01-25T00:00:00","date_gmt":"2023-01-25T00:00:00","guid":{"rendered":"https:\/\/qtylmr.com\/dragon-ball-z-kakarot-needs-a-prequel-not-a-sequel\/"},"modified":"2023-01-25T00:00:00","modified_gmt":"2023-01-25T00:00:00","slug":"dragon-ball-z-kakarot-needs-a-prequel-not-a-sequel","status":"publish","type":"post","link":"https:\/\/qtylmr.com\/dragon-ball-z-kakarot-needs-a-prequel-not-a-sequel\/","title":{"rendered":"Dragon Ball Z Kakarot Needs a Prequel, Not a Sequel"},"content":{"rendered":"
Dragon Ball Z Kakarot has had a steady trickle of DLC since it launched three years ago, the most recent of which tells the story of Goku\u2019s dad, Bardock, which goes to show you there are plenty more stories to tell in that universe.<\/p>\n<\/p>\n
Kakarot isn\u2019t perfect, but it\u2019s one of the best representations of Akira Toriyama\u2019s awesome colorful world in interactive form. All the pieces are there for a massive sequel that builds on established systems and mechanics and raises the stakes even higher, probably recounting the events of Dragon Ball Super and its various new hair colors. However, I\u2019m strongly of the opinion that the most potential for a follow-up to Kakarot lies in Goku\u2019s earlier years, a game that retells the original Dragon Ball.<\/p>\n
Something that makes Dragon Ball Z so appealing is also something that also often works against it: escalation. It\u2019s all about taking things to the next level. DBZ tackles the afterlife, alien planets, time travel, and androids. Planets get destroyed, characters get killed off, resurrected, killed again and they regularly undergo drastic transformations \u2013 in some cases multiple characters get fused together to create new characters. It\u2019s a lot. After a certain point, everyone gets so ridiculously overpowered that it stops being impressive. DBZ is the furthest thing from what you would call \u201cgrounded.\u201d In fact, at various points, the ground literally<\/em> gets blown up, and characters are just beating each other up while floating in mid-air \u2013 and maybe that doesn\u2019t naturally lend itself to great gameplay? <\/p>\n<\/p>\n
Even starting from the beginning, Dragon Ball Z Kakorot feels like you\u2019re jumping into someone else\u2019s save file mid-game and playing as an overpowered character who has a ton of abilities unlocked \u2013 and in a sense, it is. You still level up and unlock moves, but at the start of Z, Goku\u2019s one of the strongest warriors on the planet. He can fly and shoot energy blasts without thinking about it, and Kakarot\u2019s gameplay reflects that. It took Goku three episodes to form that spirit bomb he chucked at Frieza, and it\u2019s a two-button combo?<\/p>\n
Dragon Ball Z Kakorot feels like you\u2019re jumping into someone else\u2019s save file mid-game and playing as an overpowered character who has a ton of abilities unlocked<\/p>\n
\u201c<\/span><\/p>\n
Dragon Ball, meanwhile, starts from square one with good ol\u2019 fashioned martial arts. Early on, Goku relies primarily on his fists, feet, tail and powerpole during combat. He\u2019ll occasionally resort to a Kamehameha wave as a last resort, but something that\u2019s primarily ground-based melee combat could make for a solid beat-\u2019em-up. Make those ranged attacks a special occasion. Or, maybe that\u2019s where side characters come in? Have Bulma whip out an Uzi or make Oolong turn into a missile. <\/p>\n<\/p>\n
One of the gripes about Kakarot was that the open-ish world felt empty, and while that\u2019s true, it might not have been quite as noticeable if players explored it at a different pace. With the push of a button, Goku can blast off and zoom halfway across the map. It\u2019s fun as hell but also makes so much of the world blur past. In Dragon Ball, Goku spends a lot of the time on foot, or riding in a variety of cool-looking vehicles \u2013 many of which are already in Kakarot. Sure, he gets the Flying Nimbus pretty early, but it\u2019s also often out of the picture. I dunno, make Nimbus like Torrent in Elden Ring, your magical ride that sometimes totally bails on you.<\/p>\n<\/p>\n
Another complaint about Kakarot was that in between epic showdowns against iconic villains, a lot of time was spent fighting the same handful of enemies. Random encounters with Saibamen, pirate robots, Frieza\u2019s henchmen happen constantly. None of these seem like they should actually pose a threat to earth\u2019s mightiest heroes, but you\u2019ve gotta have something to fight in between big story beats. Oh, and since so much of the travel is aerial, all the enemies need to be able to fly. In Dragon Ball, Goku constantly crosses paths with goons, thugs, henchmen, and various other run-of-the-mill bad guys. Honestly, Goku taking on the Red Ribbon army is practically a video game already: he fights his way floor by floor up Muscle Tower, beating up tons of regular grunts, and encountering a new unique boss every few levels. <\/p>\n
Something I loved about Kakarot is how much its structure felt like the Yakuza games – the mix of epic story missions, silly side quests, and fun activities. Something the Yakuza series has proven several times over is that as long as there\u2019s new stuff to do in a game, nobody gets too mad that the map is getting reused, and I\u2019d love to see that approach taken here.<\/p>\n<\/p>\n
Given the massive global success of Dragon Ball Z and Dragon Ball Super, the power creep clearly isn\u2019t a deal breaker for a lot of fans, and for a lot of folks bigger is always better, period. Kakarot was the third best-selling Dragon Ball Z game to date, so I wouldn\u2019t be shocked if Bandai Namco took the \u201cif it ain't broke, don\u2019t fix it\u201d route \u2013 but we\u2019ve gotten SO many DBZ games, it\u2019d be nice to see the OG get some love, perhaps to commemorate some significant milestone\u2026 like say, the 40th anniversary next year? It\u2019s not the craziest thing anyone\u2019s wished for.<\/p>\n<\/p>\n<\/section>\n<\/section>\n","protected":false},"excerpt":{"rendered":"
Dragon Ball Z Kakarot has had a steady trickle of DLC since it launched three years ago, the most recent of which tells the story of Goku\u2019s dad, Bardock, which…<\/p>\n","protected":false},"author":3,"featured_media":4749,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1045],"tags":[1042,1453,1452,1051,1048,1047,1055,1054,1207,1049,1050],"class_list":["post-4749","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games","tag-column","tag-dragon-ball","tag-dragon-ball-z-kakarot","tag-games","tag-nintendo-switch","tag-pc","tag-playstation-4","tag-playstation-5","tag-stadia","tag-xbox-one","tag-xbox-series-xs"],"_links":{"self":[{"href":"https:\/\/qtylmr.com\/wp-json\/wp\/v2\/posts\/4749","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/qtylmr.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/qtylmr.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/qtylmr.com\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/qtylmr.com\/wp-json\/wp\/v2\/comments?post=4749"}],"version-history":[{"count":0,"href":"https:\/\/qtylmr.com\/wp-json\/wp\/v2\/posts\/4749\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/qtylmr.com\/wp-json\/wp\/v2\/posts\/4749"}],"wp:attachment":[{"href":"https:\/\/qtylmr.com\/wp-json\/wp\/v2\/media?parent=4749"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/qtylmr.com\/wp-json\/wp\/v2\/categories?post=4749"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/qtylmr.com\/wp-json\/wp\/v2\/tags?post=4749"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}